以50年代的臺灣為故事背景,透過接近長者日常生活的場景及熟悉的動作(點菜及上菜),獲得長者認同感及提升理解力。在此軟體中,使用者成為小吃店老闆,面對不同顧客點選不同菜色,使用者必須選擇正確的菜色及送菜至點菜的顧客桌上。小吃店菜色皆為台灣傳統特色小吃,藉以提升長者對遊戲的親近感。每次使用完畢,本一軟體將會紀錄使用者本次的測試表現,未來將可用以追蹤個案此一能力之改善狀況。
更多訊息請參考:
台大智齡研究群:http://ewpg.insight.ntu.edu.tw/
遊戲影音說明:http://www.youtube.com/watch?v=1MGfqcUOraM
TaoGei is a unique game for the elderly that integrates reminiscence therapy and memory training. We have tried to create a game that allows the elderly feel comfortable using modern mobile devices through a game that helps with memory training.
The scenario for the user is that the owner of a roadside stand has had to rush to the hospital to care for her injured husband, and she has asked the user to help by taking charge of their roadside stand. The visual style of the game is based on real street scenes from that time; elderly users will see familiar snack foods, ways of dressing, interacting, and so forth. The user has to take orders from various customers, memorize them, and also deal with lost-and-found items. There are seven different traditional snack foods available, i.e. stinky tofu, sticky rice dumplings, pig blood cakes, dried noodles, braised pork rice, meat ball soups, and steamed sandwiches. There are six customers of different ages and gender.